Midnight Club 2 (Ripped)
Whats Ripped??
Movies, speech and part of the music
Midnight Club II builds on the illegal street racing fun found in the PS2 launch title Midnight Club. Like that game it pits you against street toughs in non-linear street races, all for bragging rights and access to better and more sophisticated rides. New in Midnight Club II are the police and the ability to drive a motorcycle.
The game begins with you in the charge of a slob named Moses. He acts as tutor, teaching you how to control your beater car and how to use power-ups, as well as offering overall moral support. He teaches you how to go about the business of the game: earning new gear such as Nitrous Oxide, new cars, and even new controls. The award of new controls later in the game show how you're a novice driver at the start but by the end you're a pro who can land on all four wheels after a jump, expertly control a power slide turn, and much, much more.
Much of the game consists of cruising around three large and well rendered cities: Paris, Tokyo, and Los Angeles. You don't just challenge someone to a race or sign up for an event and show up. Instead you get a map and have to follow a red dot. The dot is a rival racer. Once you track and chase him down, you flash your high beams and then you can race him. It's a clever way of giving you a warm up, keeping you immersed in the game, and best of all, teaching you the layout of each city.
Racing is fun, fast, and furious. This isn't a simulation, it's an arcade-style racer--but the physics system is internally consistent so it feels more "realistic" than it actually is. Rockstar has put a premium on keeping you in control, keeping the thrill-factor high, and giving you a heart stopping sense of speed. The graphics are fantastic and the cities are incredibly detailed. As a counter-point, the voice acting is just plain awful.
Midnight Club II offers a wide range of game modes ensuring it will be playable for a long time to come: career, mission, and a mode that lets you just jump into a race. Multiplayer is possible in hotseat mode, but it also supports Internet play. Internet lag is bad over dial-up modem (PS2), but broadband players (Xbox Live or PS2) will find the game silky smooth. All of this makes Midnight Club II a great addition to any videogame racing fan's library, but a must for online fans.
Installation Notes:
1.) Join with hjplit
2.) Unzip/Unace (Ace 2.0) manually & Run Setup.bat to decompress gamedata
3.) Hit "mc2.exe" to play the game!
Download:
http://rapidshare.com/files/162957538/MC2.rar.001
http://rapidshare.com/files/162957521/MC2.rar.002Source URL: http://homewallpaper4you.blogspot.com/2009/03/midnight-club-2.html
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